
Gone are the days of having a mana pool and instead character skills are tied to cooldown timers.

You can now move while using your main attack ability as it auto aims to the nearest enemy, a first for the series but nowhere near as satisfying as the dedicated dodge roll from the console ports of Diablo III. The game represents somewhat of a shift in traditional Diablo gameplay. After some light character customization, you’re thrown right into the action. The ones present are all classes from Diablo III: Reaper of Souls meaning you have your pick from Barbarian, Wizard, Demon Hunter, Monk, Crusader, and Necromancer (sorry Witch Doctor fans).

So how’s the final release? Was it all worth it?ĭiablo Immortal starts like every other Diablo by having you pick a character class. The mobile spin-off, announced back in 2018, has been fighting an uphill battle since then, with fans demanding and eventually forcing Blizzard’s hand to bring it to PC as well as mobile devices. That is until Blizzard surprise dropped Diablo Immortal a full day early on iOS and Android.

Between a scathing lawsuit, an acquisition by Microsoft, a lackluster remaster of Diablo II, and Diablo IV seemingly not coming out any time soon, it is not hard to think that this franchise may have run its course. The Diablo franchise and Blizzard as a whole are in a weird place right now.
